using System;
using System.Collections.Generic;
using System.Text;

namespace Zsa.Emulation.Render.Video
{
    /// <summary>
    /// The capabilties of graphic render.
    /// </summary>
    public abstract class GraphicRenderCapabilities : RenderDeviceCapabilities
        <GraphicRenderCapabilities, GraphicRenderSettings, GraphicRender>
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="T:GraphicRenderCapabilities"/> class.
        /// </summary>
        /// <param name="maxInstance">The max instance.</param>
        protected GraphicRenderCapabilities(int maxInstance)
            : base (RenderDeviceType.Video, maxInstance )
        {
        }

    }
}
